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Manchester Based Audio Studio. Sound Design | Voice Over/ADR | Foley | 5.1 Mixing | Pro Tools | Education | Sound Effects Libraries
Manchester Based Audio Studio. Sound Design | Voice Over/ADR | Foley | 5.1 Mixing | Pro Tools | Education | Sound Effects Libraries

Audio Post Production Demystified: A Comprehensive Guide For Filmmakers (Part 1)



Audio Post Production Manchester

At 344 Audio, we are drawn to sharing knowledge with creatives of all kinds. That's why we have decided to formulate a three part guide to answer the questions that many filmmakers may have regarding Audio Post Production. Today’s focus will be the break down of the job roles and technologies used within our industry.

The Job Roles

Due to budgetary constraints and technological advancements, some of these roles are now blurred within smaller projects. You should still be aware of their existence, and manage your expectations based on the sound team that you can afford:


Sound Designer

A Sound Designer is a multi skilled sound professional who gets creatively and technically involved with making sounds to tell a story. On smaller budget projects, the Sound Designer may also be the Dialogue Editor, Sound Editor, Re-recording Mixer, Sound Supervisor and sometimes the Foley Artist.

Dialogue Editor

Dialogue Editors take the Location Sound that is synced up by the picture editor, and work to ensure a constant flow of dialogue without clicks, pops, noise, distortion and discontinuities.

Sound Editor

A Sound Editor takes recordings from sound libraries and places them in sync with the picture to help create a seamless flow of continuity and narrative.

Re-recording Mixer/Dubbing Mixer

A Re-recording Mixer takes the audio tracks that the team have created, deciding which elements will remain (in line with the Director's notes) as well as their overall tonal balance, distance perception and technical needs for the final deliverables of the Sound Mix.

Foley Artist

Foley Artists perform sounds that would be impractical to create with sound effects and sound design. Examples include footsteps, cloth movement and gun handling. They also add a layer of continuity to your actors performance.

Foley Mixer

Foley Mixers record the sounds that the Foley Artist creates, giving them feedback on the performance whilst listening for technical issues.

Foley Editor

Foley Editors edit the Foley Artist's work, to make it sync with the picture and to assure that it is suitable for mixing by the Re-recording Mixer.

Sound Supervisor/Supervising Sound Editor

A head of department, who often helps with building the Sound Team and overseeing collaboration with the Director and Producers to achieve the best Final Mix possible.

Sound Effects Recordist

A Field Recordist who records custom sound effects for your project, often with high end equipment.

ADR Mixer

ADR Mixers record ADR (automated dialogue replacement) to replace unusable audio from location. They liase with the Director and Talent to get the best performance and believability out of the recordings.

The Technology

There are many technologies that the Sound Team will use to help enhance your film, adding flair and interest to the Final Mix.

DAW (Digital Audio Workstation)

The software that the Sound Team use to perform the majority of their post production tasks. Current industry standards include Avid Pro Tools and Steinberg Nuendo. It is the equivalent of the NLE in picture editing and films will often end up with at least 100 tracks of audio.